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Please use this identifier to cite or link to this item: http://hdl.handle.net/10087/9284

Title: Scratch を用いた中学生向けプログラミング入門講座 : 電子情報工学科体験授業「チャレンジ ゲームプログラミング」の取り組み
Other Titles: Challenge Game Programming : An Introductory Course of Pro gramming for Junior High Students Using Scratch
Authors: 荒川, 達也
Arakawa, Tatsuya
牛田, 啓太
Ushida, Keita
大木, 幹生
Oki, Mikio
Issue Date: 16-Mar-2015
Publisher: 群馬工業高等専門学校
Citation: 群馬高専レビュー,(33),1-8
Abstract: The authors report an introductory course of computer programming for junior high students. The theme is game programming, which is familiar to them. Scratch is adopted as the programming envi- ronment because it is easily approachable. Enrolled students cooperated as mentors. The first half of the course is the lecture of introduction to programming and basics of Scratch programming. The latter half is practice of game programming under instruction of mentors. The courses have been carried out in 2013 and 2014. Most the students taking the course are satisfied with the course. Improvement of the contents of the course and efficiency of operation based on the feedback are current issues.
URI: http://hdl.handle.net/10087/9284
ISSN: 0288-6936
Appears in Collections:第33号(2014)

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